Thank you! It's brutal indeed. I actually thought about keeping the upgrade after death, but I decided not to do it, because I saw it more as a "little help" for the second part, and wasn't really necessary in the first part. The heat increase and the stronger recoil (that i didn't indicate that you get it in the game) really helps when trying to slow down during a fall. But I totally get your point, and maybe it would be a better design.
Viewing post in Escape the Weapons Factory jam comments
I definitely would not call it better, it’s different… you made a more potentially ragey game for a specific type of player by not doing that.
if that’s your intention that’s great and no reason to change it
in the end a lot about a game is the emotion we are trying to make people feel when they play it
your take causes potentially more rage but infinitely more accomplishment than if there were checkpoints