Hey, our games are very similar! I like the way the level is designed, it feels like it becomes more challenging as you progress. The ricochet to hit the target is also nice! I think that a progress bar for the heat of the gun could be a good addition, as it could allow for the player to play more "on the edge", knowing exactly where the edge is.
kiwirr
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Thank you! It's brutal indeed. I actually thought about keeping the upgrade after death, but I decided not to do it, because I saw it more as a "little help" for the second part, and wasn't really necessary in the first part. The heat increase and the stronger recoil (that i didn't indicate that you get it in the game) really helps when trying to slow down during a fall. But I totally get your point, and maybe it would be a better design.
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