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(+2)

Very pretty game with a good visuals, music, and story! Good use of theme too, switching between dimensions to find the objects needed to start the ritual. Love the attention to detail, especially with the SFX! Although I feel the game lacks that "in a cycle" aspect. 

I will say that space for jump is a bit awkward, my hands want to hover over WASD and IJKL since those keys are needed and feels most natural. I found it weird to pivot my thumb and press the space key, but that may just be me or depend on keyboard size lol! Personally would have have made J jump, but I digress. There are a few other minor bugs but that's to be expected for this short of a jam! Awesome work lads, especially for only 48 hours!!! :D

(+2)

Thank you! To be completely honest we didn't even see the second theme until we were voting on other games and was like hmm, what's this? haha. But I'm glad you enjoyed! Since I'm mainly a composer and sound designer a lot of the immersion I find is from the audio so I'm glad to hear you enjoyed and noticed the smaller details <3
I can see jump being better on another button. Before we added the interact and attack controls were still up in the air then we realized, oh, you really don't need the mouse for this game! lul