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Loved the art and music. The difficulty pacing was all over the place. About two thirds of the early levels were so easy that they were just a pain. And then there was a couple of well designed, difficult puzzles in the middle followed by some easy ones at the end.

I also love the art done for the thumbnail and it should have been used in the game somewhere, perhaps when she’s reading the notes.

Thank you so much for playing the game! I completely understand were you're coming from with the difficulty, initially we wanted difficulty to not be an issue as I personally just close a gamejam where I am dying/restarting over and over again (it just doesn't feel the right place for a hefty investment, if it was a steam game I would think otherwise). I am personally really happy you liked the art and music as that was my biggest focus in this game ^_^ 

And thank you for the feedback on having a sprite when reading notes! I for sure considered it but due to lack of time felt like I needed to focus on other stuff. (this was my first time making a full game in godot therefore I did not know how much time each idea is going to implement - from main programmer)