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The city sleeps - Hey... I've been interested in you since the very first track. Sounds... mysterious?)

Bright Lights Kept Us Up - So... It's time for an insanely fast and beautiful piano part combined with flutes... cool! I also really liked the end of the track: the melody gradually becomes slower and simpler, until eventually it fades out altogether)

But You Would Always Laugh - I will always laugh... This track evokes a strong atmosphere of nostalgia for something fleeting and happy... This abrupt change to 1:23 took me by surprise and forced me... Cry? Damn, how did you do that?)

These Trees Scare Me - Sometimes trees scare me too... There is a sense of anxiety, beauty and some scale of the location in this track, heh

Not anymore - EPIC TIME! And damn, I LOVE this track and its effects... I can't even say anything more... It's just cool!

Heights Are Freaky Why Are We Here - Heh, it's an insanely hilarious combination of staccato (Is it staccato?), sad violin melody, emerging percussion... In a word: it sounds like fun)

P.S. You have an interesting and creepy world for this soundtrack, huh. I like it ;)

P.S. Have you drawn a map of the world of your game? I love doing this! Cool!

Hey thanks for the listen, really appreciate this long of a comment it really stands out! Also yeah that's a prototype map, I loved the idea of the game so much I figured I'd try to turn it into a real game with my sister so that these pieces have somewhere to go. Kinda surprised you picked up all these emotions too, cause basically everyone you described is exactly what I was going for!

ps don't worry I think you're the 2nd person I know about that's cried to that track hahaha

psps. yea that's all staccato in the last track, that percussion is supposed to be adaptive to only come in during combat but i didn't know how to convey that so just plopped it in a bar somewhere

Heh, then I'll wait for the game!