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Good game. The mechanics work, although there are certainly difficulties with needing to gain speed and jump diagonally, but you can only see the wall when you get close to it. Especially on the wave level, it feels like a game of roulette, whether you’ll guess the wave’s position or not. Everything would be fine, but why did you change the level on the last stage by covering the cell with sand after the jump back? That’s a very strange decision.

On the last level, when you pick up the key the level's terrain is going to change. That's why it mighy seem like the cell is not there, but you just have to find it :)

I did find it, but there were no hints in the game indicating a sudden change in the landscape.