Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(2 edits)

Trust me everything you mentioned was our dilemma during the jam :D lot of these choices were made to make the 2 weeks deadline. Topdown, "turnbased" (Helps alot against ping and EU vs NA players etc) so we simply assumed and forced people on a delay and try to make it work.
Game is not perfect and lacks some things we wished we could add but overall love all these responses makes our team happy! In the last 30mins before deadline we changed 4 seconds for one move towards 1.5 second for one move ... been a crazy ride!

Woohoo!! hahaha makes total sense and very well navigated! The ingenuity required to still pull it of is very cool. I had been thinking about this concept for an MMO, so its really cool to see it and try it! Thanks for bringing something wild and new into the world :)

-Alex