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(1 edit) (+1)

Really good game, I was locked in and enjoying it but didn’t finish because I spent maybe 25 minutes playing? (A good thing) But I only had one fire elemental after already repeating the same puzzle multiple times. For a 2 week jam it is alright for the game to be shorter so my feedback would be I would have cut down on the length, avoided repetition and got a nice puzzle game people could beat in 30 mins or so. Just purely because there’s alot of games to play.

Fantastic puzzles though I loved how responsive everything was in game and I had a really good time playing. Nice design, got used to the control scheme after a while and the parchment design was superb. Loved kicking the coal furnace too that made me lol.

Well done!

(+1)

Thanks for the review)

Initially the intent was for every item to have at least a few absurd actions, that would result in player death (Kick active burner). Eventually player will learn about items/environment and progress further. But a saving system was... troubling and time consuming. So I had to cut out all death colliders, death animation. Pipe puzzles also didn't work out)

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Yea thats fair enough, but for two weeks you did really well. Its the longest I have played any of the games lol