The idea, art and sound is perfect. Everything fits amazingly. The game execution also looks very polished and professional but I stumbled on a few crucial points:
1. The font was awful. I struggled in reading it (Yes, skill issue, I know... But still)
2. Text auto skipping was also frustrating. I am a slow reader and I hate when games force their speed. Solution to this is very simple - Let players go to the next "slide" via click.
3. Although you get a paper with requirements what potion you need to do but even with the "help book" I couldn't figure out how and what I need to do. The gameplay wasn't clear to me at all. Maybe I'm just dumb, idk.
I believe if the game becomes more clear to dumb players like me, it will be a very solid project in a long term. Nevertheless, great work on the game :)