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(+1)

Hey, I love this idea, I think it’s really creative to put yourself in the background of the theatre and make sure things run smoothly. I agree with a lot of the points to be made, the platforming is quite difficult (especially when you’re under time pressure to get to the next lever), and it’s hard to time them if you get to them too early. The consequence for failing (going back to the start) is understandable but a bit frustrating. I also think that having someone actually saying the dialogue instead of having to read it while under time pressure would make that element of the game a lot less stressful. None the less, I thought it was a cool idea, well done :).

(+1)

Hey, thank you so much for checking it out and for the feedback! 

Glad that the idea was fun enough for you to still enjoy the game, there's definitely some problems with the difficult platforming, mixed with the dialogue being "read-only". I didn't have anyone playtest during development, but it's clear that there's a design flaw as you can't focus on the dialog and the difficult platforming at the same time... Lesson learned!

 I'll definitely be making some changes to it that make it more intuitive after the judging period. 

Really valuable feedback, thanks a lot :)