I'm on a 1080p laptop. The right side of the screen is cut off, I can't see potion recipies :\
Probably not your fault, but mine. Still, a default resolution disclaimer would've been nice
Controls are unintuitive. I get why I need to click on the items, but still. Could've moved it to keyboard only by adding in a "conveyor", and make making a mess in the kitchen the player's choice, rather than the default. At any rate, I respect the current way the game works
It's a neat concept though, don't think I've seen alchemy taken into the culinary direction in the jam. I think you nailed the themes really well.
Gameplay is interesting, though I ran into some issues. The two dominant ones were NPCs requesting food I seemingly couldn't create, and throwing items being super inconsistent.
Hope you can polish up the game post jam, could be a hidden gem of a game!