I opened my test save and CPS and DPS values were much lower (over 9 times) and only changed to the correct ones when I installed a keyboard. No, neither GPU nor CPU were at extremely high %. Does -by any chance- the game decide to go crazy when the code is modified even with no corrupted data?
i have uploaded a sneaky update recently fixing three bugs
1- the Idle report bug you mentioned
2- the presser and sequencer bug you also mentioned
3- a bug that lets you assign bots into sequencer infinity as long as you have enough system energy (ignoring sequencer energy limit)
so maybe fixing the last bug caused the decrease in cps and dps, as you where technically getting more than intended !!
First image is before and second is after. Notice that the correct amount of CPS is over eight times the wrong one whilst the correct amount of DPS is over nine times the wrong one. The wrong amounts are used in the hibernation report even though all hibernation nodes have been researched (image 3). I triggered the bug by closing the CrazyGames tab and opening it back after some time. In the second image, you might notice an increase of approximately 20.465Sx* credits, but there was a crown coin boosting the amount of CPC by x81 (increasing it to more than 80Qi** CPC)
* ab
** aa