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i have uploaded a sneaky update recently fixing three bugs

1- the Idle report bug you mentioned

2- the presser and sequencer bug you also mentioned

3- a bug that lets you assign bots into sequencer infinity as long as you have enough system energy (ignoring sequencer energy limit)

so maybe fixing the last bug caused the decrease in cps and dps, as you where technically getting more than intended !!

It has nothing to do with any of that! The correct values were ~4.6 Qi of CPS and ~132 KB of DPS but when I opened my test save these values were at ~500 Qa and ~14 KB. And Presser and Sequencer do not affect main CPS/DPS. If you still don't understand, you should try to reproduce the bug.

(4 edits)

 First image is before and second is after. Notice that the correct amount of CPS is over eight times the wrong one whilst the correct amount of DPS is over nine times the wrong one. The wrong amounts are used in the hibernation report even though all hibernation nodes have been researched (image 3). I triggered the bug by closing the CrazyGames tab and opening it back after some time. In the second image, you might notice an increase of approximately 20.465Sx* credits, but there was a crown coin boosting the amount of CPC by x81 (increasing it to more than 80Qi** CPC)

* ab

** aa

(+1)
 I found out that you can have 0 (without letters after it) of data and negative values.

this is strange!

i just checked the code this should be impossible to happen, there is a code to prevent any negative values!!, or so i thought!, 

did this occurred normally, without altering anything?
if yes, how, because it seems it would be really hard to track this from code without context.

(6 edits)

If you edit the save file and put a negative amount of credits, data and data multipliers, you get negative values. Also, if you put extremely large amounts of data by editing the save file (e.g. 1e+33), it doesn't appear as "1000 QB" but rather stuck on 0.

Alright, since these bugs are artificially created, i will not investigate or try to fix them, since they will not occur in the expected normal flow of the game!

Thank you for reporting all these bugs.