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(+2)

An interesting take on the vampire survivors formula with a really cool setting.

I'm just gonna start off by commenting on the visuals. The production quality of the 2D and 3D art is really great. But the brightness and lack of contrast in all of it really betrays the quality on show. I can barely see the enemies half the time because they are super transparent and dark on the background and despite all the amazing art on show it all kinda blends together into just darkness. Which is a real shame.

The audio is fine not much to say about it really.

The gameplay is pretty basic, just avoid enemies and shoot and get some stat increases. The death screen mentioned getting to a pillar. Which I think I found? It was a giant crystal. I'm not sure if I was supposed to try and destroy it, it looked like it had a health bar? But it didn't seem to take any damage. I was constantly being swarmed by enemies so I couldn't really stick around to find out, then trying to find it again was impossible.

I liked the infinite loop when you fell but with no real landmarks in the environment it was pretty much impossible to tell where I was in relation to the crystal I think I was supposed to find. I just ended up falling while moving left or right to explore.

I think with some graphical tweaks and gameplay changes this could be a lot of fun. The enemies are immediately bullet sponges from the get go so you just end up being swarmed by them. I also really didn't understand the red bar on the top, it slightly charged when you shot but as far as I could tell there was no way to charge up the shots to do a Megaman X-esk charge shot. Maybe something I'm missing I dunno.

I would have liked to put more time into the game but after several runs of just randomly dying after being swarmed by enemies who seem to way outpace my stat increases I had had enough.

(+1)

Thank you for your detailed feedback and thanks for playing!