Really well done with nice puzzles and story.
AlexanDevTheGame
Creator of
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Honestly the story was going somewhere and the visual of the explosion was really cool. But the main "flappy bird" mechanic after a while got boring and i felt really forced to complete long "levels" just to hear the story and in the end couldn't bring myself to finish the game even though i wanted to find out what happened in the end.
Since the most interesting and unique selling point of this game is the story i would suggest making shorter levels so the story moves forward and people can enjoy it more.
GJ
Very nice idea and game. And hard levels cause i think the movement is a bit fast and can't make small steps. The only other issue i found personaly was that Q was canceled when i moved. My intuition was that either i can Q and move at the same time or when i pressed Q first, then the arrows movement should not be allowed.
Also something really minor sometimes i died but still turned to a bubble.
GJ overall
Lovely game
I loved the idea that you could walk on the ship as it moves and i think this mechanic has more potential if you want to continue on this game.
i played it till i got all upgrades and it was quite nice.
The game was very good for the time available!
Having said that, here are some issues i found that i only mention in case you continue this game and not trying to be rude:
- The waves or sea effect got me quite dizzy in combination with the ship turning.
- The creates could be different for each material so you search for what you need and it is not rng
- The cannonballs rotated along with the ship making some fun curveballs but not sure if you would want that
- Enemy ships could spawn and move out of the borders
- The 7th and 8th cannons ui was too low and out of the window and couldn't click (i m on 1920x1080
GJ however and as i said i would love to see the walking on the ship mechanic used in more ways
Lovely game
I loved the idea that you could walk on the ship as it moves and i think this mechanic has more potential if you want to continue on this game.
i played it till i got all upgrades and it was quite nice.
The game was very good for the time available!
Having said that, here are some issues i found that i only mention in case you continue this game and not trying to be rude:
- The waves or sea effect got me quite dizzy in combination with the ship turning.
- The creates could be different for each material so you search for what you need and it is not rng
- The cannonballs rotated along with the ship making some fun curveballs but not sure if you would want that
- Enemy ships could spawn and move out of the borders
- The 7th and 8th cannons ui was too low and out of the window and couldn't click (i m on 1920x1080
GJ however and as i said i would love to see the walking on the ship mechanic used in more ways
Nice idea for a remake! i enjoyed it and reached around 4000 score
Some thing you may consider in the future:
- Progression: i think at around 2600 in the first part it is too fast to play, i don't think anyone could get more than 3k ever.
- Namings: it was wierd playing the second part after "game over". also lossing "bullets" when getting hit.
- Design: having the dino be a little more to the right and not on the edge will make it feel a lot better.
- In game music: maybe add something ambient
- controls: may want to add ducking and on jumping have it small jump with tapping and higher jump with holding the key.
It was really nice however and GJ!
Great game! A bit hard to grasp at the beggining but quickly found a strategy an "won" on my first try. Pretty sure i can skip all days to eternity and not lose with this build. Maybe storms scaling in strength would add challenge and an arrow to show where their next move will be to increase player strategizing. GJ overall!
Hey! What an amazing mini story that everyone can relate! Here is my review:
- Game Design:
- Nice mini games and design of the game progression
- Fun:
- The funniest "s*!t" i have ever seen XD!!!!
- Innovation:
- Amazing!
- Theme:
- Very interesting!
- Graphics:
- Nice. Just a note that the camera photos don't match the rest of the style. (understandable if it is due to time)
- Audio:
- Really great choices of music!!
GJ Overall! I Enjoyed it! Keep it up!
Hey! Congrats on submitting, this is success by itself and will make you better overall! Here is my review:
- Game Design:
- GJ overall, i would just point that some dinosaurs stay close and eat tourists. Even when i was just chasing tourists and didn't gather anything i got down to 6. I feel like it should be even very slightly possible to save everyone.
- also a minimap, arrow, or warning when a tourist leaves should exist cause you can't see them all the time to gather the supplies.
- Fun:
- This is a bad criteria cause fun depends on who you target. What i found fun was the voice in the start, the whistling to get tourists back.
- Innovation:
- Has similarities with other games but i found it refreshing! Gj
- Theme:
- I feel like it misses the storm part. Maybe if the environment lighting changed as you get close. to the meteors and even small meteors fall.
- Graphics:
- Very good, I loved the Dome effect.
- Audio:
- Nice. Could have more sfx like meteors, running, dinosaurs eating and a background music.
Extra: make intro skippable to replay.
GJ Overall! I Enjoyed it! Keep it up!