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AFAIK, this should be fixed in [this](https://github.com/godotengine/godot/pull/93143)

Okay, yeah. It's as I suspected. Going down the rabbit hole a bit here, it's fixed in beta3. The web version is using beta1. There was a bug that was preventing me from upgrading to beta3, but they've since pushed out a few release candidates so I may try those.

Thank you for looking into it! That helps a ton knowing it's not me doing something dumb on my end. I'll make a note to prioritize looking into this.