The game left mixed feelings (I only stopped at the 3rd wave). Below I will just list some points that I have noticed:
- Players and robots are too slow (or maybe it was worth making the map smaller, since the turrets shoot ignoring the walls)
- In some places on the map, enemies get stuck (and the turrets ignore them, although they can shoot through the walls), which makes it impossible to move to the next wave. Maybe it was worth adding the ability for the player to deal at least a little damage to them
One of those places where enemies get stuck: