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Okay start. A little background music could spice up the game. At one point the game ended suddenly when I did not appear to crash into an enemy. Is it possible for them to spawn where you are sitting or is there a hidden time limit or coin count that ends the game?

P.S. How did you get full screen to work properly? If I use the default settings, it just expands the screen to the right as opposed to increasing the size of the game content along with the window. I thought I found a way by tweaking the settings, but turns out it's glitchy.

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I wanted to add music but it wasn't working for some unknown reason. As for everything else I have no idea what's going on. The game should go on until the player dies. 

As for my getting the fullscreen to work, I think all you have to go to your Games properties and under "Resolution and Rendering" look for the "Game Resolution resize mode" dropdown, and choose "No changes to the game size".

Thanks for your feedback, I'll probably fix the bugs after the jam is over.

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Thanks. I'll take a look at the settings. Get it with the music that sometimes it just won't work. I've been told in the past to use Play Sound, not Play Music, as it's depreciated and be sure to set the music event to trigger once in the conditions, otherwise it will keep looping over itself multiple times.