Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
(+1)

Thanks! My idea was to not tell the player about the shark in the description or such in order to catch the player by suprise, increasing the tension as well. Did it work?

(+1)

Definitely! It all worked pretty intuitively and I  feel added the tension you were probably looking for.