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(+1)

Thanks, I had a feeling I was just missing something obvious! The gameplay is fun, the ship feels good to control and I like the push your luck aspect but it needs some kind of motivation to keep playing. Upgrades would be great but even just a score count that reset when you die would be enough for a jam. It would also be worth adding some kind of indication of which direction the meteors will spawn from, I had a few deaths because they spawned at the edge of the screen I was trying to escape from while I was too close to dodge, which feels pretty cheap.

Overall though it's really cool, it'd work great as the core gameplay loop of a deeper game!

(+1)

Definitely agree, I should have added more focus on QOL info widgets for gameplay