Hi, I think I found a bug.
The version I used was RPG Maker MV 1.63.
When the item ID is < 230, the removal status works properly. However, when the item ID is greater than or equal to 230, the item using the removed status in combat immediately reports an error.
Error: TypeError.Cannot read property '_barClearState' of undefined.
For example : If the item ID of the detoxification potion is 229, then it works perfectly. However, if you copy the potion to ID230, using the potion in battle will crash immediately.
At first, I thought the plugin for my project was colliding, until I downloaded the sample project and ran into the same problem.
This plugin is very exciting and has helped my game a lot. Looking forward to your reply. : )