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(+3)

This is practically professional work! the whole thing has immense levels of polish put into it, with a bit more work this could turn into a commercial game! i love the interactions with the NPCs one side note, i got softlocked in the second room, maybe have a coffee there

everything about this game is really well done, the music fits it perfectly and i’m confused on how did you make all of this art in a weekend and a bit more (AND [small] CUTSCENES?!?!)

overall: 9/10

My secret is barely getting any sleep :P. Sorry about the softlock, how exactly did you do that? We didn’t have much time for playtesting so some things may have slipped past.

(1 edit) (+1)

i went to the dream world when the door was locked (the room with the eye creature), i went to the dream world and had no way back

i bet you could make better games with sleep :)