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My best score was 2305 lol, really good game. Easy to pick up and understand, very visually appealing and responsive, very well done in the time frame. Liked pretty much everything about it gameplay wise. Very polished and enjoyable.

Only downside for me was the theme, was it just the gargoyles taking damage as they were hit and losing health / decaying?

Thank you for playing! Regarding the interpretation of the theme: Gargoyles decaying by taking damage isn't the only thing that connects this game to an idea of "decay". Reaching a certain point in altitude will force gargoyles to destroy themselves with a 100% chance to spawn a big pile of rubble, which cannot be destroyed and will deal damage to the player if not avoided. As the game progresses this becomes even more of a challenge as failing to stop gargoyles from coming closer to the bottom of the screen will result in a very tough gaming environment where you basically have to dodge multiple rubbles at once. Also, there's a chance that decaying into rubble will happen anyway, regardless of how close the gargoyle is to the bottom of the screen. Thus, the name "Gargoyle Gambit" - Gargoyles come closer taking a risk of destruction, but at the same time they become deadlier. Hope that explains my vision of the correlation my game has to a theme of a jam.