Some issues with WebGL build, UI is very small and the game has some lag and visual glitches, but the models are really well done and its a nicely made environment. I killed Gary and went to take the selfie which worked well but Gary was stuck on my spear and I couldn’t do anything else.
After you said what the play on decay was I actually really love how you’ve gone about it although it is very hard to notice or get to due to the bugs and issues. I’d find a way to drop a hint to make it more noticeable that you’re damaging the environment like maybe this is meant to be a protected zone with endangered fish that you’re illegally killing foor example.
Think you got incredibly unlucky with the WebGL export as there is a very cool idea underneath.