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(1 edit)

Some issues with WebGL build, UI is very small and the game has some lag and visual glitches, but the models are really well done and its a nicely made environment. I killed Gary and went to take the selfie which worked well but Gary was stuck on my spear and I couldn’t do anything else.

After you said what the play on decay was I actually really love how you’ve gone about it although it is very hard to notice or get to due to the bugs and issues. I’d find a way to drop a hint to make it more noticeable that you’re damaging the environment like maybe this is meant to be a protected zone with endangered fish that you’re illegally killing foor example.

Think you got incredibly unlucky with the WebGL export as there is a very cool idea underneath.

(+1)

Hey,

Thanks for your feedback! The idea was to have the environment decay as the player damages the wildlife. Its an actual entry, and honestly, I think its a pretty good one, we are proud of our game. The final web build is a bit laggy for the first 5 seconds after loading, we will upload a downloadable version for players that have browser issues. 

Ahhh alright let me go play it again so. I will edit my rating and review and play it further

(1 edit) (+1)

Thanks for the replay! We appreciate the nice comments. Gary getting stuck on the spear is a feature! (The player must be constantly reminded of their decision for the rest of the game). Spearing more eels or turtles will add to the spear kebab (build the endangered animal kebab to progress the objectives).

Haha I love that, good stuff