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Interesting idea and a lot of work done. I didn’t understand how to cross the corridor with radiation. And also when I died and pressed restart, I found myself in a black room (or behind the map).

Thank you for your comment! Yeah, respawning is still pretty buggy, even after the bugfix... setting the location of a RigidBody in Unity 2022 seems to work different than in 2019. Maybe we can refactor it somewhen after the jam