Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
(2 edits) (+1)

yeah in traditional dev fashion we where putting features on the choppin block and we were like do they need to lose? I tried to imagine what it would feel like to lose and restart your progress in the garden and we decided it would take too much time to balance the loss so it still felt fun in this context. Thanks for playin and the nice feedback!