Play game
Harvest Gloom's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
GRAPHICS | #5 | 4.375 | 4.375 |
AUDIO | #14 | 3.542 | 3.542 |
ENJOYMENT | #16 | 3.375 | 3.375 |
HUMOR | #16 | 3.208 | 3.208 |
OVERALL | #20 | 3.542 | 3.542 |
MOOD | #31 | 3.167 | 3.167 |
INNOVATION | #34 | 3.000 | 3.000 |
THEME | #50 | 3.208 | 3.208 |
Ranked from 24 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Leave a comment
Log in with itch.io to leave a comment.
Comments
"Now I became death, destroyer of plants"
Love the art and the character, so cute :)
Loved it!
The visuals were really nice and pretty. I loved the character designs!
The gameplay took me a little bit to figure out, but it was a ton of fun after that!! I'd love to see a little more diversity in gameplay and improved player experience for how to strategize in different ways.
Overall, this is a 48 hour jam game, and the systems and gameplay and visuals in this are all insanely well done for that amount of time. Great work!
-D
Haha, prety great game. The upgarade system is prety neat, all the weapons are diferent from each other. I love dher cute face :3, so adorable >////< and the little gremlin too >:3.
This game is very good! I love the art style but the garden ending meteor is a bit toxic
thanks for playin! toxic as in you wanted to keep playin or that you wanted a different ending?
toxic for the garden lol (and I wanted to keep playing)
true the garden will remember this.
In the future maybe if we ever update it we will add plants that heal eachother or defend eachother or other plant abilities and then we can have longer playtime.
Great art and music. I like the idea but I find something missing. There is no challenge, you can take your time to kill plants and upgrade but there is no incentive to do it in any speedy or efficient way. Looks like it could be a good start for something great though.
thanks for playin an the feedback!
Fun little game. Loved the art, music and sounds.
Wow! Really polished and good game! There is no way to lose, so its a very relaxing, enjoyable, satisfying experience. Really liked that you didn't know which upgrade was gonna come next, so each upgrade was very exciting to get. Great art, great animation, really enjoyed!
yeah in traditional dev fashion we where putting features on the choppin block and we were like do they need to lose? I tried to imagine what it would feel like to lose and restart your progress in the garden and we decided it would take too much time to balance the loss so it still felt fun in this context. Thanks for playin and the nice feedback!
Very fun game. The different weapons are all cool. The music is fun the art is also great. Only wish that the damn girl planted seeds faster so i can destroy them faster muahaahahah.
This is hilarious, I feel bad for the poor girl though. The art is really good and it was quite satisfying to see what the next upgrade I was going to get was. I wish I could speed up the game even more than it already was, but other than that, great work on this entry!
Really nice art style! Nice drawings, WOW 5 team members! Probably all drawers :D
Also liked those comments "...burn in hell, what in intarnation, etc....". A lot of humor! Sadly, a losing condition seems missing (how do I lose the game?)
Thank you!!! There were two artists, one did the sock puppet drawing and some of the buttons, and I did the rest. I'm happy u like our work :))
The art style and the idea of the game is really good. I loved the game since it was really a relaxing game and I could plan out what plants I should kill to get the upgrades. But I want to point out that I never killed any higher hp plants and I stuck with lower hp plants. When the growth completed plants are harvested, there isn't a consequence for it. Like I don't need to be bothered about it. Could have added a difficulty for it in my opinion.
Overall, a great game. Great Job!
thanks for playin!
Love the artstyle just a few points,
kinda repetetive and atleast for me, but prolly cuz im blind, i didn't understand the game in the begining, and some notes after i completed it: i never killed a pumpkin or tomato plant cuz they had too much hp, and i wasn't rewarded for killing higher lvl plants, so i just took out the wheat and tomatos,
but i loved the artstyle, idea, theme implementation and sound/music design. GREAT JOB
thanks for the feedback. I think you're right if we were to come back to it scaling would definately be a focus. We didn't leave ourselves enough time for playtesting I think. glad you liked it
Very fun!!!
Great game.
I was confused at the beginning, but soon found out this is pretty fun to play. Also I love the art!
yeah we ran out of time to get any tutorialization in. thanks for playing!
Loved the art style . it would actully be a decent steam game too . great work guys .. !!!!!!!
thanks for playing, it was really fun to work with our artists.