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Fantastic game!  The mechanics, concept, visuals, and sounds are all extremely well polished and make for a really great (and frustrating) experience.  I love the simple mechanic and idea of trying to scale a mountain as this peculiar creature.  The game feels like a 'Foddian'-type game due to its gameplay loop of a simple mechanic that is difficult to master and a clear goal.  I think your level design is clever and the checkpoints make for a muuuuch more fair and reasonable expectation for the player.  That being said, it is still an extremely difficult game, but in a fun and interesting way.  Nice work!

Thank you very much for your detailed comment :D

I really did want to make a "Foddian" type game (even though I didn't know what the term meant and, besides, I'm not particularly fond of this type of game myself). I've just always wanted to make a game about the dahu (which is, I must confess here, an imaginary animal used by mountain dwellers as a prank on city dwellers who come to the mountains) and what better way to do that than with a ruthless climb for an animal like that.

Clearly, the game punishes the player at times when the dahu has all its paws on the ground. But hey... the game's funny, I think, so that makes up for it :D

As for the levels, I'd originally imagined something much higher up, but the time constraint (already well past), forced me to make a smaller level that was certainly better constructed than an interminable mountain. 

In any case, I'm delighted that you enjoyed my game! Thanks for playing :D