Fantastic game! The mechanics, concept, visuals, and sounds are all extremely well polished and make for a really great (and frustrating) experience. I love the simple mechanic and idea of trying to scale a mountain as this peculiar creature. The game feels like a 'Foddian'-type game due to its gameplay loop of a simple mechanic that is difficult to master and a clear goal. I think your level design is clever and the checkpoints make for a muuuuch more fair and reasonable expectation for the player. That being said, it is still an extremely difficult game, but in a fun and interesting way. Nice work!
Viewing post in An uneven stride - A dahu's journey to the top jam comments
Thank you very much for your detailed comment :D
I really did want to make a "Foddian" type game (even though I didn't know what the term meant and, besides, I'm not particularly fond of this type of game myself). I've just always wanted to make a game about the dahu (which is, I must confess here, an imaginary animal used by mountain dwellers as a prank on city dwellers who come to the mountains) and what better way to do that than with a ruthless climb for an animal like that.
Clearly, the game punishes the player at times when the dahu has all its paws on the ground. But hey... the game's funny, I think, so that makes up for it :D
As for the levels, I'd originally imagined something much higher up, but the time constraint (already well past), forced me to make a smaller level that was certainly better constructed than an interminable mountain.
In any case, I'm delighted that you enjoyed my game! Thanks for playing :D