I love the art and the movement is unorthadox and I like it alot. Seen alot of games with teleporting AND walking. But the idea that you are too weak to move makes for an interesting mix up. I like the moves you can pull off by doing multiple teleport directions. I got stuck at the part where you have to hop over two skeletons with the low ceilings. I think implementing a bit more of a teach, test, challenge scale up specifically around whichever set of moves you're supposed to use to get over / past those guys would be cool. Nice entry!