thanks for the kind words! i was the puzzle designer for us and yeah, it was a terrible time trying to brainstorm that many puzzles, we totally could have gotten away with a few less- 8 was way too ambitious in hindsight. and then we ended up forgetting to put a single thorn block down which completely messed up level 7! lesson learned though, puzzle games are ROUGH for jams lol. but the need for a better tutorial and a bit more clarity on plant timers is noted, thank you for the feedback! we thought that the amount of leaves on the flowers would be enough, but better clarity on that front is top priority for future development
-x