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Had a really fun time with this and plan on spending more time with it to see the end after rating everything else. The character being able to stare at you through the camera is creepy (to me) but I liked that as well. Sometimes I would get “lost” and have no clue what room I was in when I moved cameras, but that is probably a me issue not a game issue.

I do feel like it would have a bit better game play flow if you could back out of the camera menu with a key press and that this could easily be expanded into a really solid game!

Thanks for the feedback, glad you enjoyed! The "getting lost" aspect was sort of intended... our goal was to make the camera system a little bit cumbersome to navigate but not too frustrating. We may not have threaded that needle lol.

I think binding a key to open/close the camera menu is a great idea that we probably should have thought of. There are a lot of additional features that would improve QoL with the menu that I've thought of since the jam ended. Glad you see the potential!