And thanks very much! I had ideas to make the world endless in each direction and changing backgrounds based on how good/evil you were. I also planned to increase the power of the shot based on click time like you suggested, but it wasn’t more important than getting the guys spawning correctly. :D Then getting some power ups would be cool - increased blast radius to cover a lot of fires, but a higher chance of hitting the guys. I expect the next game I work on will be quite a bit more polished (maybe) since I’ll have at least one of these games under my belt and I have some friends that would want to work on it with me.