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As Octahedral noted, this is really short, but what's here is very cute (I like the art style, and the way you drew your duck is honestly adorable), and I like the spitting mechanic (as unusual as it is lol). I would love to see more and more varied gameplay, especially some kind of control over spit power based on how long you hold the mouse button. 

Congrats on the submission, I hope to see more from you in future jams!

EDIT: Oh, and I managed 22 as a high score. Not sure if there's a theoretical cap, the fires didn't respawn for me.

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The chance of fires lower as your score gets higher, and vice versa with the guys walking around. The same if you go negative, you’ll see more fires and fewer people. The fires won’t spawn over a score of 10, so I think it would be 9 plus the number of fires (15), so it should be 24. You got pretty close!

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And thanks very much! I had ideas to make the world endless in each direction and changing backgrounds based on how good/evil you were. I also planned to increase the power of the shot based on click time like you suggested, but it wasn’t more important than getting the guys spawning correctly. :D Then getting some power ups would be cool - increased blast radius to cover a lot of fires, but a higher chance of hitting the guys. I expect the next game I work on will be quite a bit more polished (maybe) since I’ll have at least one of these games under my belt and I have some friends that would want to work on it with me.