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(+1)

Nice platformer, the controls were super snappy and felt great! There is a slight bug though, I think the water might be moving every frame instead of every physics frame. I had to cap my FPS at 60 otherwise the water would move SUPER fast, making most levels impossible. If you're updating the water position in the _process() function, moving it to _physics_process() should fix the issue! Other than that, I really liked the level design :D each level felt super unique! Cool game!

Thanks for this tip! Will definitely implement when I reupload in the jam.

Out of curiosity, how did you cap the FPS in the browser? I really want to give this game a solid playthough, but the water... Yeah.. The water.

(+1)

I think changing your monitor's refresh rate in the system settings to 60Hz should do