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Wonder_Studios

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A member registered Mar 01, 2023 · View creator page →

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Thank you for the feedback will definitely keep that in mind!

Lol, the game was probably broken for you, The water moves a little too fast because I threw it into the wrong function. Sorry about that!

It took me a while to understand how the game worked at the start however once I did it was a great experience. One thing i wish you added was the violin way sooner, it not only helped me understand how the switching work but it added an extra oomph because it was fire. Nice game!

Nice simple game, I wish there was some more levels and some audio but other than that nice job!

Game felt very well polished even though it was unfinished, no audio killed me, but the duck wildcard was added in very nicely. I hope you continue this project.

Ended up getting 100 deaths before level 6, game was frustrating but the good frustrating that made me want to retry the levels over and over again!

That’s fair, I tried to make up for the lack of maps.

Thanks for this tip! Will definitely implement when I reupload in the jam.

I appreciate the feedback! The stars do erase if you replay levels(kind of an intended feature). One thing I really wish I was able to do was a full replay of the game to check out some of the bugs and hit box struggles you mentioned.

Game was really well polished, was a bug in the game where I could cheat death with the lasers and I really would have liked some sound effects but other than that the game is really good!

The game is pretty cool, the thing that annoyed me was that the shop would open before I would finish killing all the enemies which made me lose  heart for no reason.

Games concept and execution was really well! I love how the game looked and the music it blended together well, my only complaint is that the game time is pretty fast, so as the levels get harder it felt almost impossible for me to win.

Possession was used extremely well here, I did not necessarily understand how to play the game but I did get the idea. The possession mechanic was a little hard to play with and I didn't get the game, and when I did it still wasn't any better.

The swimming was very fun,  I was a little confused on what I was supposed to be doing but other than that I feel like with a little bit of clearer directions the game will be really good!

Really cool incorporation of the anti-gravity theme, I wish there was a little levels for me to play as I was starting to finally get the hang of it.

Really cool incorporation of the anti-gravity theme, I wish there was a little levels for me to play as I was starting to finally get the hang of it.

Game was really cool, wished there was more levels!

Appreciate the feedback, I had to spend a lot of time craming to finish the game instead of playtesting so it never occurred to me how confusing the game would be to other people. Debugging was something that I did NOT do which made the game have some unexpected features 

Thanks for the feedback! I agree with all of these things and after reviewing the game after the game jam there are a lot of things that I would have added if I had the time.

For your first game and game jam this is a really good game! Very polished and almost no bugs, I was a little frustrated that they could see me through walls and enemies but other than that no major bugs. Nice job!

Game was a little buggy but I loved the arcadey feel of it.

Love the little big man incorporation, levels were fun and I loved the art, story, and music.

Game was really fun and the concept was well interpreted. I do not like the box physics as they were confusing to use but other than that I liked the game!

This game is so peaceful! I loved playing it, no bugs and really polished!

Game was amazing! I had a lot of fun playing it and no bugs. I really loved the take on setting up your own checkpoints as well as the music!

I was waiting till I saw the comment on the itch page!

Just a scarecrow.

Simple, well made. No bugs which made me really like it however the thing that bothered me was that there were times where I was dying and it didn't feel like my fault, it just felt impossible to go through the motion without losing a heart.

Had a very interesting concept and well designed. I was however confused and mad(skill issue), because I was pretty bad. It also took me a while to figure out where I was supposed to go and before than I was kinda just walking around aimlessly.

Game was confusing at first but after getting a hang of it I understood a little more. I didn't get the goal however I did really like the games humor.

Game concept was very fun, I do like the engine mechanic where I have to get out and fix the parts of the car that are broken but I just wish that the AI I was facing was a little more serious as I never thought I was going to lose during the game.

Scarecrow tower defense was a creative idea however the game loop got really boring really fast.

The game was very well made and so was the art. It looked really good and everything seemed very polished for a game jam. The only thing that upset me was how short the game was however that should be seen as good thing!

Gameplay loop did get a little repetitive after a while but overall the game was well made and a very simple and good concept.

The game is very well made, I'm surprised how much you guys got done in such little time. I don't like some of the battle sequences as they do take too long to go through just because of how much health the snakes have.

Interesting concept, I couldn't get the level builder working and it took me a while to get the controls down. I do like the anti-gravity mechanics I just wish that there were a little bit more levels.

Game was really good, I loved the music and assets used for the game, and the game didn't feel too hard. I do think that there should have been sound effects for the things that happen in the game but other then that this is well made!

Game was a little big laggy and confusing, I didn't understand where I was going and if it was right or not.

Game was very fun although very frustrating. Movement was a little too hard to control and it took me a while to understand how to collect the fuel from the rockets. 

Berry Nice!