Lots of potential, but it really needs to do a better job of easing the player into the difficulty. I couldn't get past the first part. Controls were clumsy to get a feel for, especially with how accurate you need to be. Seems like a game meant for a controller. It took me several attempts to figure out how to aim the rope. Also a bad swing got me stuck between blocks on the ground more than once, requiring a full restart of the game to get out. Sorry, that sounds like I'm picking on it more than it deserves. It's really a good effort.