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Great idea, the spell building is a nice concept but I wish I could build better spells as I got through waves. It seemed like I didn't get many real upgrades, most of the level up stuff was only unlocking different ways of playing that I couldn't combine or create crazy stuff because mana regen was quite static throughout the game. I did see the mana regen option about twice in like twenty levels and it only increased it by very little it seemed, maybe you could have 2 rewards at each level? One for unlocking new spells and another for upgrading yourself (health, mana, etc.)?
Nice job overall though!

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Hello! Thanks for the feedback! The mana regen may seem small but it's actually half of what you originally have so take it twice and you multiplied your regen by 2 :D

Also the "upgrades" that actually improve the efficacity of the spells are in the spell creation menus. The modifiers that you can change at the cost of some souls (you can upgrade your damages, range etc.)

The thing with those upgrades that cost soul is they also increase mana cost and most times I had to wait 4-5 seconds to cast a ~4 cost spell I had made and the offtime was just dodging being able to do nothing. And spells with lower damage or range weren't helping much at that point

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When you're in this situation you can upgrade your mana regeneration when leveling up, but you need enough chance (or souls) to roll this reward.