Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+3)

This was a fun game to play! I really liked the art and music. I enjoyed the battle system too. The concept is fun too!

Here's some feedback if y'all choose to expand on this:

  • I didn't realize I had to draw a card each round at first. Even after I learned I frequently forgot. Still got through the game fine! In a way it made things unique and fun for me a bit--it reminded me of forgetting to do something during my turn in a real-world card game, which is pretty uncommon with games like this. I can't tell right now if there's ever a reason to not draw a card though. It could be interesting to give the player more of a reason to opt out of this.
  • Sometimes it seemed like my card disappeared when I tried to draw it. I don't know if that meant I immediately applied it or not. Might be a bug?
  • Sometimes it felt a bit difficult to actually pick the card out of my hand, might just be something with detecting where the mouse is or what card it's supposed to be over.
  • The question marks on the map seem to just skip levels? Or maybe I got lucky/unlucky haha. 
  • I couldn't tell what the ice/blizzard card does.

Overall, great work y'all! It's awesome how much y'all got done for the jam!

(+1)

Glad you enjoyed our game :D 

Spent a long time getting to deck to draw properly, to realise. "This is supposed to be automatic" -Nahh let's real-life cardgame this :P

The card's sometimes disappearing is a nasty bug we didn't  get fixed in time, no worries as the card just insta-played XD However mobile is safe from this curse. ( As far as I had in testing )

Question marks were supposed to be events, like recruiting a new character, finding a random card, losing a card, getting ambushed, or general lore. Scope & Time made us unable to fully implement this, but we kept it in to balance the map's rng a bit better and to show future plans.

Blizzard should be 2 turn stun. However as status conditions were too broken to keep in final build, blizzard currently is just a fashion card that slipped in the cracks.

Had a great time working together with the team, and I want to fully implement all cards our artists drew.  As of now, it's quite the spaghetti in places :P