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(+1)

A really nice, well polished game. I really liked the zoom in on the level complete and the touches like screen shake and particles were really well done.  It's a nice idea for a puzzle game, I could see it being an idea you could definitely build upon. Might just be me missing something but the Bounce and Bounce level did feel a bit too precise with the positioning of the blocks to get to the exit. I ended up having to place them nearly on the last pixel of the platform to be able to make the jump. Overall really nice, good job.

(+1)

Thanks for your feedback! But yeah, level design is definitely what Im worst at, in part that's why there's so few levels despite having many mechanics like the key, spring or turret. As for that level in particular, I think it used to have one more BLOCKY before but at some point I deleted it. Again, level design is not my forte hahaha.

I get you. Level design is hard, especially in a jam setting where you don't have much time to get feedback. The first few levels did feel really nice though.