I love the relaxing style of the game that helps put you at ease when your tower inevitably crumbles. I appreciate all you did to make judging where the items where in 3D a bit easier, but that was still a challenge.
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Thank you! Yeah, it was a bit challenging to figure out how to make dropping in 3d easier (might have been better to not have a bird's eye view), the preview and locked axis were the compromise I made at the time, but might have been better to make the movement tied to something other than the mouse haha.