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Very fun, I played to the end. I went in thinking there wouldn't be a balance and I would just get as big as possible to win like I've seen on other games, but you balanced it nice in a way that actually required you manage your size based on the enemies left and your life. The  different enemy types worked really well. I liked that the camera wasn't locked on to the player but it did feel too loose and was a little disorienting. Maybe because the camera was faster than the player?

Same, good balance.

Thank you! I was hoping to have that push-and-pull with the size, so I'm glad you enjoyed that. And thanks for the feedback on the camera! It was my first time programming a moving camera, and I'll be sure to make it smoother next time.