I didn't win but I loved it.
annandistance
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Go as deep down the trench as you can. Dodge the green bubbles cause they will take you back till the closest wall behind you. Get the blue bubbles to refill your oxygen. Shoot guns to clear your way and don't forget the speed boost!


https://annandistance.itch.io/my-godot-3x-custom-tools
Godot 4 is getting a lot a amazing new tools. But for us who use Godot 3.5 for web and such, These might come in handy.
One is a small terrain editor:
And the other is, corner handles for CSG boxes:
Thank you!
Hi! The look is a combination of low resolution unfiltered textures, low render resolution (320x240) and not using anti-aliasing. The textures also have low color depth and is dithered. The shader is just unshaded/unlit albedo color, except vertex color is used to fake the lighting for the levels. I think, following any "get the PS1 look" tutorial can also help you.
Hi. You do have a bit of air control (WASD) while grappling. Yeah you can't do big swings. We will experiment with that though.
Also you can grapple on the floor you are standing on and then hold shift as the grapple ends to keep ground sliding in that direction. You can turn around and shoot in any direction while sliding. Like a tank.
Thank you!