Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Really funny how you had an idea kind of similar to my game but with with a cute design, more polish, and an additional gameplay mechanic with a puzzle dimension (you even seem to have the same bug as me with the camera being too high preventing  the player to see the ground passed a certain height xD). Really cool game but also really difficult, I couldn't beat level 4, my castle was always toppled :(

I am using firefox on linux so I could not try your game t.t

The camera going too high is more of a design mistake than an actual bug, I think it could be solved by allowing the player to freely move around the scene.

My main problem is the fact that blocks slowly slides on top of each others causing the tower to topple without actual mistakes from the player. I saw that you used your own engine, did you encountered this kind of problem?

too bad lol. For the sliding part I added friction to solve the problem, maybe check out if you can assign materials to your objects and edit a friction parameter.

Yeah, I added friction but it did not solved it. Ended up forcing the velocity and angular velocity to 0 whenever it is below a certain minimum velocity and it fixed it :)