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I am using firefox on linux so I could not try your game t.t

The camera going too high is more of a design mistake than an actual bug, I think it could be solved by allowing the player to freely move around the scene.

My main problem is the fact that blocks slowly slides on top of each others causing the tower to topple without actual mistakes from the player. I saw that you used your own engine, did you encountered this kind of problem?

too bad lol. For the sliding part I added friction to solve the problem, maybe check out if you can assign materials to your objects and edit a friction parameter.

Yeah, I added friction but it did not solved it. Ended up forcing the velocity and angular velocity to 0 whenever it is below a certain minimum velocity and it fixed it :)