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(+1)

Neat idea, but the difficulty scales up a bit too fast. I didn’t get hooked enough to push through and get good :b

The web version also takes a while to load levels & restart, and that definitely didn’t help with staying motivated to keep trying. But, without a web version I wouldn’t have tried this at all.

Do you have any plans for post-jam updates?

(+1)

Thank you for playing and your feedback!

Difficulty was supposed to scale up slower, but this was our first project and we didn't get to do everything in time.
Great point about the restart time tho.

As for post-jam updates: I hope to address the performance and camera issues in the web version first + polish the game up and generally make the experience more enjoyable. But I'm not sure about how fast we'll release patches as there's more stuff to learn about and everyone's going to have less free-time to dedicate to the project.