Nice work!! polished and well put together, I really liked that the size scaling mechanic was "swapping" your scale values with an object, lead to a lot of pretty interesting to think about puzzles.
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Thanks for playing! Initially I was going to have you simply take the size of an object without switching places, but I realised that would restrict level design (I’d have to make sure there was always space available for the player in their current position). Instead, I made it so that positions swapped as well; that way, it would be certain that there would be space available.