I was promised puzzles that made me actually think, so I was curious. Played up until level 9 before needing to take a break. All in all, pretty neat entry and nice twists on the ice sliding puzzle genre! I think the puzzle design could be a little better though. In some of the earlier levels, I did not need to use all the pistons available, which felt odd. But my main gripe is that a decent amount of time I spent thinking "oh no, I forgot to do that thing while I was down there, now I have to set up again using a sequence of 10 moves" which got a little repetitive after a while. Having undo would help a lot here. Also, I felt some elements were added to the puzzles to make them harder instead of more interesting, which after playing and designing a good number of puzzles myself is something I don't like very much anymore. Still, you definitely got a good grasp of how to design interesting puzzles, so I'd like to see that developed a further!