Glad you enjoyed it. Could you maybe tell me where your problem was in Size Matters? That way I can try to avoid the same design mistakes in the future and maybe correct it a bit more.
Ah no, that switch on the bottom left is for resetting the state of the lever in case players fall down when trying to platform above. It somewhat of a softlock prevention/reset for the puzzle in case you fail and fall down but probably poorly telegraphed. I probably have to rethink on how to approach it.
oh! omg i wanna try again keeping that in mind, (ill leave a comment if i have a comment) i genuinely think its just me not processing stuff well haven't slept much. it being a just incase thing on its own means there's good level design here.
seriously i hope this game shows up in the vid it deserves it as its very polished and implements the theme very well.