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Short and sweet. There's not much content but it is well polished. And tbh that's an ideal outcome for a game jam.

Its a cute take on the whole shrinking/growing idea and you paired it with a couple fun levels. The assets were mostly from a third party but you've managed to mesh them together well; I probably wouldn't have realised if you hadn't said. Its a different skill than producing them yourself but it is still an achievement nonetheless to make them feel cohesive. Good Job!

Thank you for playing and commenting! Yes it's no secret that I used Kenney assets in this game, but I did make the player character, all the swords and their animations myself, in the style of the assets. I have still got a long way to go as an artist but I hope to continue practicing and get better in the future.

If you have time, you can actually try another submission I submitted for the jam called Coffee Conveyor. I made all the assets in this game myself and it's nowhere as good-looking as Kenney's lol.