Besides the bug at the very end, this was a very pleasant experience. The mechanic was simple to grasp but well polished and the level design was genuinely excellent. I only have some minor nitpicks:
-
The controls being visible all the time and occupying a big part of the screen was a bit of a strange choice. I did get used it but I still think maybe a toggle would’ve been cool.
-
The jump felt a bit “zippy” as you get smaller. Like it felt very jittery if that makes sense. If that was the vibe you were going for, ignore this comment, but I think something a bit smoother would’ve worked well.
Solid entry overall. I would love to see more worlds with more ways to utilize the mush.
(on a random note, a funny thing I noticed is that my volume down/F2 key made the mush move left for some reason!)